Saturday, February 27, 2010

Champions Online

Readers of this blog know that I'm a self-professed geek, and gamer. So when, a couple years ago, I heard that Cryptic (the guys that created City of Heroes) was bringing out Champions Online (CO), I was pretty stoked. However, due to the budgetary constraints of being a broke college student, I didn't have a chance to try it until now.

To start, CO uses the Champions setting, by Hero Games. Champions is your standard super-hero setting, focused around Millenium City (formerly known as Detroit, thank Doctor Destroyer's version of 'urban renewal' for the name change). And while it may not be anything groundbreaking in terms of superhero settings, it has something that CoH didn't have: an established mythos to build off of.

Let's be honest here, the whole storytelling aspect of CoH and CoV tended to be formulaic and repetitive, which is what happens when you're building a world from scratch. With CO, however, they were able to build on an established universe, with decades of plots woven into the setting. What does this mean for the person who's never played in a Champions game? It means that, unlike CoH, you get characters who have a lot more depth to them, right off the bat, such as the villainous (and deranged) Foxbat, who uses a custom made gun that fires ping-pong balls. Ordinary, unmodified ping-pong balls. I kid you not.

Beyond the mythos of the setting, there are some vast improvements over CoH when it comes to the game itself, starting with character generation (chargen, for short).

CO takes the basic costume designer from CoH, and improves upon it, adding in more options, and more ways to customize your character's build. Even better, gone are the days where you had to wait to level 20 to get a cape, or play a certain amount of time to get a trenchcoat, or craft wings to put on your costume. There are costume pieces you can unlock via different items and achievements in game, but the big things, such as being able to play the cloaked hero, or the person with angel wings is open to you right at the start.

Then comes the 'crunch' of chargen, picking powers and abilities. In CoH, you pick an archetype, pick one of a few 'themes', and you had your starting powers assigned to you. If you saw one Cold type blaster, you've seen them all. Not so in CO. Starting right at Chargen, you can dispense with archetypes, and mix and match powers based on what you want to do. Perhaps you want your energy building attack to be using twin swords, and your special attack to be a lightning bolt? Done. You want to make that lightning bolt red, and have it come out of your chest? You can do that, too.

One of the other major problems with CoH was that they gave you movement powers like you got your mount in World of Warcraft. At level 7, you could get a basic power that allowed you to slowly hover in place. It wasn't until grinding through to level 14 that you actually got to fly. And if you wanted to do an ice slide, or rocket boots, or an energy disk? Yeah, not so much.

In CO, you get a travel power once you leave the tutorial area, and you aren't limited to just Leaping, Super-speed, Flight, and the like. Tunneling? We got that. Teleporting? We got that, too. And this isn't a crap power that'll have you eating a tortoise's dust. This is an actual movement power, allowing you to fully explore the zones.

Ah, the zones. You know how CoH had mobsters on every street corner, accosting people and stealing purses, even when they were strong enough to beat the crap out of rookie heroes (if they ever ventured out of Perez to go to Atlas), and you'd just go around beating them up until you got what you needed? Sure, there are mobsters around Millennium City, and yes, you do occasionally see them menacing civilians, but its no where near as bad as you see in CoH.

Missions. There are still missions, of course. You've got three basic types: manhunt, collection, and escort. Manhunts are when you go around a certain section of the city (or, more rarely, in a building) and hunt a person, or group of people. Collection missions are when you find a certain type of item (either lying about in containers, or as loot from defeated enemies). Escort missions are the bane of your existence. You typically end up following along behind a person who has little fighting skill, and if you die, or they die, or you get too far apart, or you get jumped by a patrol, you fail, and have to start over. And the people never walk faster than a slow stroll.

Still, gone are the days of nearly identical building maps with goons from different gangs in almost the exact same positions. For the most part, you don't go into the buildings, and when you do, each one I've seen so far has been a unique layout, with different challenges.

I could go on, but then there'd be nothing for you to discover in the game. If you're looking for a new game to play, pick up Champions Online, for either the X-box or the PC. You won't regret it.

Thursday, February 25, 2010

An Open Letter to Glen Beck

For those of you who don't know, Glenn Beck is a conservative radio host who spoke at the recent CPAC conference. If you haven't heard his speech, here's the transcript. While reading it, please remember that while slamming your head against the desk in frustration may feel like the right thing to do, try not to hit it so hard that you damage the desk, or your head.

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Dear Mr. Beck,

I would like to start by saying that you are clearly a very intelligent man, who fervently believes what you are saying. Unfortunately, that also means you are clearly either ignorant, or insane.

At the CPAC convention on February 20th, you made some remarks that showed this quite clearly.

You rail against government taxes, and government programs. You say you got your education for free, because you went to the public library and read. While I certainly applaud you for reading, I suggest you do actual research into something before you speak. THE LIBRARY IS NOT FREE! The only reason you were able to go into the library and get all those books for free is because the library was supported by, you guessed it, TAXES!

And lets not forget that the reason you were able to read at all is because of a public school system that is paid for through taxes.

You say that Progressivism is a cancer that is eating our Constitution. You decry all the supposed evils that the progressive movement has given us, like taxes, but your logic fails, I'm afraid, on a few key points, and the only possible explanation is that if you either skipped the 'History' section of the library, or you ignored the parts you didn't agree with, and didn't think you could use to support your agenda.

First, you speak of the framers of the Constitution as though they were a united block, all believing exactly the same things. Take off the rose-colored glasses, Glenn. Even when they were writing the Declaration of Independence, there were deep divides in the country, even amongst those who wanted independence.

Even a cursory glance through Wikipedia will show you that, at the beginning of our nation as it now stands, there were opposing camps inside the constitutional convention. You had the Virginia and New Jersey plans, before The Great Compromise combined them. And the question of what to do about slavery was so contentious that it threatened to derail the entire process. Which is why, if you read the actual text of the Constitution, as I'm sure you've done, you'll find a section expressly allowing the importation of slaves.

Furthermore, as someone who has read the actual text of the Constitution, you should know that the power to tax is one of Congress's primary powers, laid out in Article I, Section 8. The ability to do an income tax was always there. The only thing the 16th Amendment did was change the ability to tax so that it could be split amongst individuals, whereas before the taxes each state paid were equal regardless of the population or economic conditions of the different states.

And what has the progressive movement done for us? Well, let's take a look, shall we?

Abolition of Slavery - The abolitionist movement was a progressive movement. A progressive movement that spawned the Republican party, I might add.

Child Labor Laws - It is because of the progressive movement that you don't see kids working 15 hour days in sweat shops in the United States any more.

Voting Rights - It was progressives that extended the right to vote to blacks. It was progressives that fought to allow women to vote. It was progressives that fought to remove white-only primaries, poll taxes, and other barriers to allowing people to vote.

Social programs to help the needy - I'm talking about Social Security, Medicare, and Medicaid. Yes, they have problems, but they at least make it so that when you get too old to work, you don't have to mooch off your kids, or starve. Or perhaps you'd like your kids to put you out on an ice floe when you get older, like the Eskimos do?

I could go on, but you get the point. Is there an extreme fringe to the progressive movement? Of course. But then there's an extreme fringe to the conservative movement, as well. Judge not, lest ye be judged yourself.

Sincerely,
Stuart Grosse
Independent